Reporting bugs
A new bug can be filed here: https://gitlab.freedesktop.org/libinput/libinput/issues/new
Hint
libinput has lots of users but very few developers. It is in your own interest to follow the steps here precisely to ensure your bug can be dealt with efficiently.
When reporting bugs against libinput, you will need:
a reliable reproducer for the bug
a recording of the device while the bug is reproduced
device-specific information, see
the libinput version you are on.
the configuration options you have set
Stay technical, on-topic, and keep the description concise.
Obtaining the libinput version
If your libinput version is older than the current stable branch, please try the latest version. If you run a distribution-provided libinput, use the package manager to get the full package name and version of libinput, e.g.
rpm -q libinput
dpkg -s libinput10
If you run a self-compiled version of libinput provide the git commit you have built or the tarball name.
As a last resort, use libinput --version
Reproducing bugs
Try to identify the bug by reproducing it reliably. Bugs without a reliable reproducer will have lowest priority. The more specific a bug description and reproducer is, the easier it is to fix.
Try to replicate the series of events that lead to the bug being triggered. Narrow it down until you have a reliable sequence that can trigger the bug. For the vast majority of bugs you should not take longer than 5 seconds or three interactions (clicks, touches, taps, …) with the device to reproduce. If it takes longer than that, you can narrow it down further.
Once you can reproduce it, use the libinput debug-events helper tool:
$> libinput debug-events --verbose
The output is textual and can help identify whether the bug is in libinput
at all. Note that any configuration options you have set must be specified
on the commandline, see the libinput debug-events
man page. Use the --verbose
flag to get more information about how
libinput processes events.
If the bug cannot be reproduced with the libinput debug-events helper, even with the correct configuration options set, it is likely not a bug in libinput.
libinput configuration settings
libinput has a number of device-specific default configuration settings that may differ from the ones your desktop environment picks by default. You may have changed some options in a settings panel or in an the xorg.conf snippet yourself.
You must provide these options in the bug report, otherwise a developer reproducing the issue may not be able to do so.
If you are on X11, the current settings can be can be obtained with
xinput list-props "your device name"
. Use xinput list
to
obtain the device name.
If you are on Wayland, provide a manual summary of the options you have changed from the default (e.g. “I enabled tap-to-click”).
Reporting touchpad bugs
When you file a bug, please attach the following information:
a virtual description of your input device, see libinput record and libinput replay. This is the most important piece of information, do not forget it!
the output from udevadm info, see udev information for the device.
the vendor model number of your laptop (e.g. “Lenovo Thinkpad T440s”)
and the content of
/sys/class/dmi/id/modalias
.run the
touchpad-edge-detector
tool (provided by libevdev) and verify that the ranges and sizes it prints match the touchpad (up to 5mm difference is ok)
If you are reporting a bug related to button event generation:
does your touchpad have (separate) physical hardware buttons or is the whole touchpad clickable?
Are you using software buttons or clickfinger? See Clickpad software button behavior.
Do you have Tap-to-click behaviour enabled?
Reporting mouse bugs
When you file a bug, please attach the following information:
a virtual description of your input device, see libinput record and libinput replay. This is the most important piece of information, do not forget it!
the vendor model number of the device (e.g. “Logitech M325”)
the output from udevadm info, see udev information for the device.
If the bug is related to the speed of the mouse:
the resolution of the mouse as specified by the vendor (in DPI)
the output of the
mouse-dpi-tool
(provided by libevdev)
Reporting keyboard bugs
Is your bug related to a keyboard layout? libinput does not handle keyboard layouts and merely forwards the physical key events. File the bug with your desktop environment instead (e.g. GNOME, KDE, …), that’s most likely where the issue is.
When you file a bug, please attach the following information:
a virtual description of your input device, see libinput record and libinput replay. This is the most important piece of information, do not forget it!
Reporting trackpoint bugs
When you file a bug, please attach the following information:
a virtual description of your input device, see libinput record and libinput replay. This is the most important piece of information, do not forget it!
the vendor model number of the device (e.g. “Logitech M325”)
the output from udevadm info, see udev information for the device.
the sensitivity of the trackpoint if it exists (adjust the event node number as needed):
$ cat /sys/class/input/event17/device/device/sensitivity
All other devices
When you file a bug, please attach the following information:
a virtual description of your input device, see libinput record and libinput replay. This is the most important piece of information, do not forget it!
the vendor model number of the device (e.g. “Sony Plastation3 controller”)
udev information for the device
In many cases, we require the udev properties assigned to the device to
verify whether device-specific quirks were applied. This can be obtained
with udevadm info /sys/class/input/eventX
, with the correct event
node for your device. An example output is below:
$ udevadm info /sys/class/input/event4
P: /devices/platform/i8042/serio1/input/input5/event4
N: input/event4
E: DEVNAME=/dev/input/event4
E: DEVPATH=/devices/platform/i8042/serio1/input/input5/event4
E: EVDEV_ABS_00=::41
E: EVDEV_ABS_01=::37
E: EVDEV_ABS_35=::41
E: EVDEV_ABS_36=::37
E: ID_INPUT=1
E: ID_INPUT_HEIGHT_MM=66
E: ID_INPUT_TOUCHPAD=1
E: ID_INPUT_WIDTH_MM=97
E: MAJOR=13
E: MINOR=68
E: SUBSYSTEM=input
E: USEC_INITIALIZED=5463031
Recording devices with evemu
Warning
Where available, the libinput record and libinput replay tools should be used instead of evemu
evemu-record records the device capabilities together with the event stream from the kernel. On our side, this allows us to recreate a virtual device identical to your device and re-play the event sequence, hopefully triggering the same bug.
evemu-record takes a /dev/input/eventX
event node, but without arguments
it will simply show the list of devices and let you select:
$ sudo evemu-record > scroll.evemu
Available devices:
/dev/input/event0: Lid Switch
/dev/input/event1: Sleep Button
/dev/input/event2: Power Button
/dev/input/event3: AT Translated Set 2 keyboard
/dev/input/event4: SynPS/2 Synaptics TouchPad
/dev/input/event5: Video Bus
/dev/input/event6: ELAN Touchscreen
/dev/input/event10: ThinkPad Extra Buttons
/dev/input/event11: HDA Intel HDMI HDMI/DP,pcm=3
/dev/input/event12: HDA Intel HDMI HDMI/DP,pcm=7
/dev/input/event13: HDA Intel HDMI HDMI/DP,pcm=8
/dev/input/event14: HDA Intel PCH Dock Mic
/dev/input/event15: HDA Intel PCH Mic
/dev/input/event16: HDA Intel PCH Dock Headphone
/dev/input/event17: HDA Intel PCH Headphone
/dev/input/event18: Integrated Camera
/dev/input/event19: TPPS/2 IBM TrackPoint
Select the device event number [0-19]:
Select the device that triggers the issue, then reproduce the bug and Ctrl+C the process. The resulting recording, (“scroll.evemu” in this example) will contain the sequence required to reproduce the bug. If the bug fails to reproduce during recording, simply Ctrl+C and restart evemu-record. Always start the recording from a neutral state, i.e. without any buttons or keys down, with the position of the device in the neutral position, without touching the screen/touchpad.
Note
The longer the recording, the harder it is to identify the event sequence triggering the bug. Please keep the event sequence as short as possible.
To verify that the recording contains the bug, you can replay it on your device. For example, to replay the sequence recorded in the example above:
$ sudo evemu-play /dev/input/event4 < scroll.evemu
If the bug is triggered by replaying on your device, attach the recording to the bug report.
libinput does not affect the evemu recording. libinput and evemu talk directly to the kernel’s device nodes. An evemu recording is not influenced by the libinput version or whether a libinput context is currently active.
My bug was closed as fixed, what now?
libinput’s policy on closing bugs is: once the fix for a given bug is on git master, the bug is considered fixed and the gitlab issue will be closed accordingly.
Of course, unless you actually run git master, the bug will continue to affect you on your local machine. You are most likely running the distribution’s package and you will need to wait until the distribution has updated its package accordingly.
Warning
Do not re-open a bug just because it hasn’t trickled down to your distribution’s package version yet.
Whether the bug fix ends up in your distribution depends on a number of things. Any given bug fix may be cherry-picked into the current stable branch, depending on its severity, impact, and likelihood to cause regressions. Once cherry-picked it will land in the next stable branch release. These are usually a few weeks apart.
Warning
Do not re-open a bug because it wasn’t picked into a stable branch release or because your distribution didn’t update to the latest stable branch release.
Stable branches are usually discontinued when the next release comes out.
Your distribution may pick a patch up immediately and ship the fix even before the next stable branch update is released. For example, Fedora does this frequently.
Hint
If a bug needs to be fixed urgently, file a bug in your distribution’s bug tracker.
Patches on git master will end up in the next libinput release. Once your distribution updates to that release, your local libinput version will contain the fix.
Warning
Do not re-open a bug because your distribution didn’t update to the release.
You can always run libinput from git master (see libinput build instructions). Even while in development, libinput is very stable so this option isn’t as scary as it may sounds.
When is it ok to re-open a fixed bug?
Any time the bug was considered fixed but it turns out that the fix is insufficient and/or causes a regression.
However, if the regression is in behavior unrelated to the fix itself it is usually better to file a new bug to reduce the noise. For example, if a fix to improve tapping breaks two-finger scrolling behavior, you should file a new bug but reference the original bug.